libsgfc++ 2.0.1
A C++ library that uses SGFC to read and write SGF (Smart Game Format) data.
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Public API | The Public API module contains types that belong to the public API of the library |
Internals | The Internals module contains types that are internals, or private implementation details of the library |
Factory | The Factory module contains factory classes, i.e. classes that contain functions to create concrete objects |
▼SGFC | The SGFC module contains classes that are concerned with interfacing with SGFC |
SGFC Arguments | The SGFC Arguments module contains classes that are concerned with passing arguments to SGFC operations |
SGFC Backend | The SGFC Backend module contains the library-internal backend functionality for interfacing with SGFC |
SGFC Frontend | The SGFC Frontend module contains the library's public front-facing functionality for interfacing with SGFC |
SGFC Message | The SGFC Message module contains classes that are concerned with the messages generated by SGFC |
Parsing | The Parsing module contains classes that are concerned with parsing the output of SGFC or the input to SGFC |
Document | The Document module contains functionality related to the library's concept of a "document" |
Game Tree | The Game Tree module contains functionality related to SGF game trees |
Property | The Property module contains functionality related to SGF properties |
Property Value | The Property Value module contains functionality related to SGF property values |
▼Game | The Game module contains functionality related to game concepts such as "board size" or "coordinate system" |
Go | The Go module contains functionality related to concepts from the game of Go |
Library Support | The Library Support module is the bucket that contains bits and bytes that don't fit any other module |