libsgfc++ 2.0.1
A C++ library that uses SGFC to read and write SGF (Smart Game Format) data.
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Topics
Here is a list of all topics with brief descriptions:
[detail level 12]
 Public APIThe Public API module contains types that belong to the public API of the library
 InternalsThe Internals module contains types that are internals, or private implementation details of the library
 FactoryThe Factory module contains factory classes, i.e. classes that contain functions to create concrete objects
 SGFCThe SGFC module contains classes that are concerned with interfacing with SGFC
 SGFC ArgumentsThe SGFC Arguments module contains classes that are concerned with passing arguments to SGFC operations
 SGFC BackendThe SGFC Backend module contains the library-internal backend functionality for interfacing with SGFC
 SGFC FrontendThe SGFC Frontend module contains the library's public front-facing functionality for interfacing with SGFC
 SGFC MessageThe SGFC Message module contains classes that are concerned with the messages generated by SGFC
 ParsingThe Parsing module contains classes that are concerned with parsing the output of SGFC or the input to SGFC
 DocumentThe Document module contains functionality related to the library's concept of a "document"
 Game TreeThe Game Tree module contains functionality related to SGF game trees
 PropertyThe Property module contains functionality related to SGF properties
 Property ValueThe Property Value module contains functionality related to SGF property values
 GameThe Game module contains functionality related to game concepts such as "board size" or "coordinate system"
 GoThe Go module contains functionality related to concepts from the game of Go
 Library SupportThe Library Support module is the bucket that contains bits and bytes that don't fit any other module